import {Object2D} from "../Object2D.js";
import {Vector2} from "../math/Vector2.js";
import {Circle} from "./Circle.js";
import {Line} from "./Line.js";
/**
* Quadratic curve object draw as quadratic curve between two points.
*
* Quadratic curve data is composed of two anchor points, one for the start of the curve and one for the end of the curve.
*
* @class
* @extends {Object2D}
*/
function QuadraticCurve()
{
Line.call(this);
/**
* Control point of the quadratic curve used to control the curvature of the line between the from and to point.
*
* The curve is interpolated in the direction of the control point it defined the path of the curve.
*
* @type {Vector2}
*/
this.controlPoint = new Vector2();
}
QuadraticCurve.prototype = Object.create(Line.prototype);
QuadraticCurve.prototype.constructor = QuadraticCurve;
QuadraticCurve.prototype.type = "QuadraticCurve";
Object2D.register(QuadraticCurve, "QuadraticCurve");
/**
* Create a quadratic curve helper, to edit the curve control point.
*
* Helper objects are added to the parent of the curve object.
*
* @static
* @param {QuadraticCurve} object Object to create the helper for.
*/
QuadraticCurve.curveHelper = function(object)
{
var fromLine = new Line();
fromLine.from = object.from;
fromLine.to = object.controlPoint;
object.parent.add(fromLine);
var controlPoint = new Circle();
controlPoint.radius = 3;
controlPoint.layer = object.layer + 1;
controlPoint.draggable = true;
controlPoint.position = object.controlPoint;
controlPoint.onPointerDrag = function(pointer, viewport, delta)
{
Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
object.controlPoint.copy(controlPoint.position);
};
object.parent.add(controlPoint);
var toLine = new Line();
toLine.from = object.to;
toLine.to = object.controlPoint;
object.parent.add(toLine);
};
QuadraticCurve.prototype.draw = function(context, viewport, canvas)
{
context.beginPath();
context.moveTo(this.from.x, this.from.y);
context.quadraticCurveTo(this.controlPoint.x, this.controlPoint.y, this.to.x, this.to.y);
context.stroke();
};
QuadraticCurve.prototype.serialize = function(recursive)
{
var data = Line.prototype.serialize.call(this, recursive);
data.controlPoint = this.controlPoint.toArray();
return data;
};
QuadraticCurve.prototype.parse = function(data, root)
{
Line.prototype.parse.call(this, data, root);
this.controlPoint.fromArray(data.controlPoint);
};
export {QuadraticCurve};